Mount hiba

Indította PaPa, 2017-03-21, 19:25:23

Sziasztok.
Olyan problémám lenne hogy felszállok egy mountra vagy leszáll vagy kidob.
Mi lehet a probléma?

Persze hogy van.
Sysserbe semmit sem ír.:(

először is tudnunk kellene hogy van e costume_mount rendszered forrásban?

Mert lehetséges hogy nem jó a ride.quest-ed.

nincs és a quest
quest ride begin
state start begin
function Ride( vnum, remain_time )
ride_info = {
[71114] = { 20110, 5*60, apply.DEF_GRADE_BONUS, 75, 75, true },
[71115] = { 20110, item.get_socket(2)*60, apply.DEF_GRADE_BONUS, 100, 75, false },
[71116] = { 20111, 5*60, apply.DEF_GRADE_BONUS, 100, 80, true },
[71117] = { 20111, item.get_socket(2)*60, apply.DEF_GRADE_BONUS, 150, 80, false },
[71118] = { 20112, 5*60, apply.DEF_GRADE_BONUS, 125, 85, true },
[71119] = { 20112, item.get_socket(2)*60, apply.DEF_GRADE_BONUS, 200, 85, false },
[71120] = { 20113, 5*60, apply.ATT_GRADE_BONUS, 200, 85, true },
[71121] = { 20113, item.get_socket(2)*60, apply.ATT_GRADE_BONUS, 300, 85, false },
[71171] = { 20227, item.get_socket(2)*60, apply.MOV_SPEED, 60, 1, false, false, false},
[71172] = { 20226, item.get_socket(2)*60, apply.MOV_SPEED, 60, 1, false, false, false},
}

if pc.level < ride_info[vnum][5] then
say("")
say(gameforge.ride._010_say)
say("")
else
if 112 == pc.get_map_index() then
return
end
if ride_info[vnum][2] == 0 and remain_time != 0 then
pc.mount( ride_info[vnum][1], remain_time*60 )
pc.mount_bonus( ride_info[vnum][3], ride_info[vnum][4], remain_time*60 )
else
pc.mount( ride_info[vnum][1], ride_info[vnum][2] )
pc.mount_bonus( ride_info[vnum][3], ride_info[vnum][4], ride_info[vnum][2] )
end

if true == ride_info[vnum][6] then
pc.remove_item(vnum, 1)
end
end
end

when login begin
local vnum, remain_time = pc.get_special_ride_vnum()
if vnum <=  71113 or vnum >71121 then
return
end
if 0 != vnum then
ride.Ride(vnum, remain_time)
end
end

when 71114.use or 71115.use or 71116.use or 71117.use or 71118.use or 71119.use or 71120.use or 71121.use
or 71171.use or 71172.use begin
if pc.is_polymorphed() then
say("")
say(gameforge.ride._020_say)
say("")
elseif false == pc.is_riding() then
if true == horse.is_summon() then
horse.unsummon()
end
ride.Ride(item.vnum, 0)
else
say("")
say(gameforge.ride._030_say)
say("")
end
end
end
end