quest give_basic_weapon begin
state start begin
when login or levelup with pc.get_level() == 1 begin
local bw = pc.getqf(basic_weapon)
if bw = 0 then
local kaszt = pc.get_job()
pc.give_item2(27003,200)
pc.give_item2(27006,200)
pc.give_item2(72702,1)
pc.give_item2(70038,200)
pc.give_item2(50053,1)
horse.set_level("21")
ifseif kaszt == 0 then -- Harcos
pc.give_item2 (19,1)
pc.give_item2 (11209,1)
pc.give_item2 (14009,1)
pc.give_item2 (15009,1)
pc.give_item2 (16009,1)
pc.give_item2 (13009,1)
pc.setqf(basic_weapon, 1)
elseif kaszt == 1 then -- Ninja
pc.give_item2 (19,1)
pc.give_item2 (11409,1)
pc.give_item2 (14009,1)
pc.give_item2 (15009,1)
pc.give_item2 (16009,1)
pc.give_item2 (13009,1)
pc.setqf(basic_weapon, 1)
elseif kaszt == 2 then -- Sura
pc.give_item2 (19,1)
pc.give_item2 (11609,1)
pc.give_item2 (14009,1)
pc.give_item2 (15009,1)
pc.give_item2 (16009,1)
pc.give_item2 (13009,1)
pc.setqf(basic_weapon, 1)
elseif kaszt == 3 then -- Sámán
pc.give_item2 (7009,1)
pc.give_item2 (11809,1)
pc.give_item2 (14009,1)
pc.give_item2 (15009,1)
pc.give_item2 (16009,1)
pc.give_item2 (13009,1)
pc.setqf(basic_weapon, 1)
end
end
end
end
end
quest give_basic_weapon begin
state start begin
when login or levelup with pc.get_level() == 1 begin
local bw = pc.getqf(basic_weapon)
if bw = 0 then
local kaszt = pc.get_job()
pc.give_item2(27003,200)
pc.give_item2(27006,200)
pc.give_item2(72702,1)
pc.give_item2(70038,200)
pc.give_item2(50053,1)
horse.set_level("21")
if kaszt == 0 then -- Harcos
pc.give_item2 (19,1)
pc.give_item2 (11209,1)
pc.give_item2 (14009,1)
pc.give_item2 (15009,1)
pc.give_item2 (16009,1)
pc.give_item2 (13009,1)
pc.setqf(basic_weapon, 1)
elseif kaszt == 1 then -- Ninja
pc.give_item2 (19,1)
pc.give_item2 (11409,1)
pc.give_item2 (14009,1)
pc.give_item2 (15009,1)
pc.give_item2 (16009,1)
pc.give_item2 (13009,1)
pc.setqf(basic_weapon, 1)
elseif kaszt == 2 then -- Sura
pc.give_item2 (19,1)
pc.give_item2 (11609,1)
pc.give_item2 (14009,1)
pc.give_item2 (15009,1)
pc.give_item2 (16009,1)
pc.give_item2 (13009,1)
pc.setqf(basic_weapon, 1)
elseif kaszt == 3 then -- Sámán
pc.give_item2 (7009,1)
pc.give_item2 (11809,1)
pc.give_item2 (14009,1)
pc.give_item2 (15009,1)
pc.give_item2 (16009,1)
pc.give_item2 (13009,1)
pc.setqf(basic_weapon, 1)
end
end
end
end
end
quest give_basic_weapon begin
state start begin
when login or levelup with pc.get_level() == 1 begin
local bw = pc.getqf("basic_weapon")
if bw = 0 then
local kaszt = pc.get_job()
pc.give_item2(27003,200)
pc.give_item2(27006,200)
pc.give_item2(72702,1)
pc.give_item2(70038,200)
pc.give_item2(50053,1)
horse.set_level("21")
if kaszt == 0 then -- Harcos
pc.give_item2 (19,1)
pc.give_item2 (11209,1)
pc.give_item2 (14009,1)
pc.give_item2 (15009,1)
pc.give_item2 (16009,1)
pc.give_item2 (13009,1)
pc.setqf("basic_weapon", 1)
elseif kaszt == 1 then -- Ninja
pc.give_item2 (19,1)
pc.give_item2 (11409,1)
pc.give_item2 (14009,1)
pc.give_item2 (15009,1)
pc.give_item2 (16009,1)
pc.give_item2 (13009,1)
pc.setqf("basic_weapon", 1)
elseif kaszt == 2 then -- Sura
pc.give_item2 (19,1)
pc.give_item2 (11609,1)
pc.give_item2 (14009,1)
pc.give_item2 (15009,1)
pc.give_item2 (16009,1)
pc.give_item2 (13009,1)
pc.setqf("basic_weapon", 1)
elseif kaszt == 3 then -- Sámán
pc.give_item2 (7009,1)
pc.give_item2 (11809,1)
pc.give_item2 (14009,1)
pc.give_item2 (15009,1)
pc.give_item2 (16009,1)
pc.give_item2 (13009,1)
pc.setqf("basic_weapon", 1)
end
end
end
end
end
quest give_basic_weapon begin state start begin when login or levelup with pc.get_level() == 1 begin local bw = pc.getqf("basic_weapon") if bw == 0 then local kaszt = pc.get_job() pc.give_item2(27003,200) pc.give_item2(27006,200) pc.give_item2(72702,1) pc.give_item2(70038,200) pc.give_item2(50053,1) horse.set_level("21") if kaszt == 0 then -- Harcos pc.give_item2 (19,1) pc.give_item2 (11209,1) pc.give_item2 (14009,1) pc.give_item2 (15009,1) pc.give_item2 (16009,1) pc.give_item2 (13009,1) pc.setqf("basic_weapon", 1) elseif kaszt == 1 then -- Ninja pc.give_item2 (19,1) pc.give_item2 (11409,1) pc.give_item2 (14009,1) pc.give_item2 (15009,1) pc.give_item2 (16009,1) pc.give_item2 (13009,1) pc.setqf("basic_weapon", 1) elseif kaszt == 2 then -- Sura pc.give_item2 (19,1) pc.give_item2 (11609,1) pc.give_item2 (14009,1) pc.give_item2 (15009,1) pc.give_item2 (16009,1) pc.give_item2 (13009,1) pc.setqf("basic_weapon", 1) elseif kaszt == 3 then -- Sámán pc.give_item2 (7009,1) pc.give_item2 (11809,1) pc.give_item2 (14009,1) pc.give_item2 (15009,1) pc.give_item2 (16009,1) pc.give_item2 (13009,1) pc.setqf("basic_weapon", 1) end end end end end |
quest give_basic_weapon begin
state start begin
when login or levelup with pc.get_level() == 1 begin
local bw = pc.getqf("basic_weapon")
if bw == 0 then
local kaszt = pc.get_job()
pc.give_item2(27003,200)
pc.give_item2(27006,200)
pc.give_item2(72702,1)
pc.give_item2(70038,200)
pc.give_item2(50053,1)
horse.set_level("21")
if kaszt == 0 then -- Harcos
pc.give_item2 (19,1)
pc.give_item2 (11209,1)
pc.give_item2 (14009,1)
pc.give_item2 (15009,1)
pc.give_item2 (16009,1)
pc.give_item2 (13009,1)
pc.setqf("basic_weapon", 1)
elseif kaszt == 1 then -- Ninja
pc.give_item2 (19,1)
pc.give_item2 (11409,1)
pc.give_item2 (14009,1)
pc.give_item2 (15009,1)
pc.give_item2 (16009,1)
pc.give_item2 (13009,1)
pc.setqf("basic_weapon", 1)
elseif kaszt == 2 then -- Sura
pc.give_item2 (19,1)
pc.give_item2 (11609,1)
pc.give_item2 (14009,1)
pc.give_item2 (15009,1)
pc.give_item2 (16009,1)
pc.give_item2 (13009,1)
pc.setqf("basic_weapon", 1)
elseif kaszt == 3 then -- Sámán
pc.give_item2 (7009,1)
pc.give_item2 (11809,1)
pc.give_item2 (14009,1)
pc.give_item2 (15009,1)
pc.give_item2 (16009,1)
pc.give_item2 (13009,1)
pc.setqf("basic_weapon", 1)
end
end
end
end
end
local bw = pc.getqf("basic_weapon")
if bw == 0 then
if pc.getqf("basic_weapon") == 0 then