halli vérteknél mi-t kel be írni az msn filébe root eix.epk nél milyen számot kel be írni hogy ne keljen le cserélni az msn filékét és ne menyen tökre olyan vért ami nincs be írva adott vért msn filéjébe? már mint ne legyen le cserélve az msn file olyanra amiben nincs be írva x y nevű vért ?
fontos lenne tudom
ez samragd vértek msn filéje ScriptType RaceDataScript
BaseModelFileName "d:/ymir work/pc/warrior/warrior_novice.GR2"
Group HairData
{
PathName "d:/ymir Work/pc/warrior/"
HairDataCount 18
Group HairData00
{
HairIndex 0
Model "hair/hair_1_1.gr2"
SourceSkin "hair/hair_1_1.dds"
TargetSkin "warrior_hair_01.dds"
}
Group HairData01
{
HairIndex 1
Model "hair/hair_1_1.gr2"
SourceSkin "hair/hair_1_1.dds"
TargetSkin "warrior_hair_01_white.dds"
}
Group HairData02
{
HairIndex 2
Model "hair/hair_1_1.gr2"
SourceSkin "hair/hair_1_1.dds"
TargetSkin "warrior_hair_01_gold.dds"
}
Group HairData03
{
HairIndex 3
Model "hair/hair_1_1.gr2"
SourceSkin "hair/hair_1_1.dds"
TargetSkin "warrior_hair_01_red.dds"
}
Group HairData04
{
HairIndex 4
Model "hair/hair_1_1.gr2"
SourceSkin "hair/hair_1_1.dds"
TargetSkin "warrior_hair_01_brown.dds"
}
Group HairData05
{
HairIndex 5
Model "hair/hair_1_1.gr2"
SourceSkin "hair/hair_1_1.dds"
TargetSkin "warrior_hair_01_black.dds"
}
Group HairData06
{
HairIndex 1001
Model "hair/hair_2_1.gr2"
SourceSkin "hair/hair_2_1.dds"
TargetSkin "hair/hair_2_1.dds"
}
Group HairData07
{
HairIndex 1002
Model "hair/hair_2_2.gr2"
SourceSkin "hair/hair_2_2.dds"
TargetSkin "hair/hair_2_2.dds"
}
Group HairData08
{
HairIndex 1003
Model "hair/hair_2_3.gr2"
SourceSkin "hair/hair_2_3.dds"
TargetSkin "hair/hair_2_3.dds"
}
Group HairData09
{
HairIndex 1004
Model "hair/hair_2_4.gr2"
SourceSkin "hair/hair_2_4.dds"
TargetSkin "hair/hair_2_4.dds"
}
Group HairData10
{
HairIndex 1005
Model "hair/hair_3_1.gr2"
SourceSkin "hair/hair_3_1.dds"
TargetSkin "hair/hair_3_1.dds"
}
Group HairData11
{
HairIndex 1006
Model "hair/hair_3_2.gr2"
SourceSkin "hair/hair_3_2.dds"
TargetSkin "hair/hair_3_2.dds"
}
Group HairData12
{
HairIndex 1007
Model "hair/hair_3_3.gr2"
SourceSkin "hair/hair_3_3.dds"
TargetSkin "hair/hair_3_3.dds"
}
Group HairData13
{
HairIndex 1008
Model "hair/hair_3_4.gr2"
SourceSkin "hair/hair_3_4.dds"
TargetSkin "hair/hair_3_4.dds"
}
Group HairData14
{
HairIndex 1009
Model "hair/hair_4_1.gr2"
SourceSkin "hair/hair_4_1.dds"
TargetSkin "hair/hair_4_1.dds"
}
Group HairData15
{
HairIndex 1010
Model "hair/hair_4_2.gr2"
SourceSkin "hair/hair_4_2.dds"
TargetSkin "hair/hair_4_2.dds"
}
Group HairData16
{
HairIndex 1011
Model "hair/hair_4_3.gr2"
SourceSkin "hair/hair_4_3.dds"
TargetSkin "hair/hair_4_3.dds"
}
Group HairData17
{
HairIndex 1012
Model "hair/hair_4_4.gr2"
SourceSkin "hair/hair_4_4.dds"
TargetSkin "hair/hair_4_4.dds"
}
}
Group ShapeData
{
PathName "d:/ymir Work/pc/warrior/"
ShapeDataCount 99
Group ShapeData00
{
ShapeIndex 0
Model "warrior_novice.gr2"
SourceSkin "warrior_novice_red.dds"
TargetSkin "warrior_novice_red.dds"
}
Group ShapeData01
{
ShapeIndex 1
Model "warrior_novice.gr2"
SourceSkin "warrior_novice_red.dds"
TargetSkin "warrior_novice_blue.dds"
}
Group ShapeData02
{
ShapeIndex 3
Model "warrior_nahan.gr2"
SourceSkin "warrior_nahan.dds"
TargetSkin "warrior_nahan.dds"
}
Group ShapeData03
{
ShapeIndex 4
Model "warrior_nahan.gr2"
SourceSkin "warrior_nahan.dds"
TargetSkin "warrior_giryung.dds"
}
Group ShapeData04
{
ShapeIndex 5
Model "warrior_nahan.gr2"
SourceSkin "warrior_nahan.dds"
TargetSkin "warrior_jaho.dds"
}
Group ShapeData05
{
ShapeIndex 6
Model "warrior_saja.gr2"
SourceSkin "warrior_saja.dds"
TargetSkin "warrior_saja.dds"
}
Group ShapeData06
{
ShapeIndex 7
Model "warrior_saja.gr2"
SourceSkin "warrior_saja.dds"
TargetSkin "warrior_jain.dds"
}
Group ShapeData07
{
ShapeIndex 8
Model "warrior_saja.gr2"
SourceSkin "warrior_saja.dds"
TargetSkin "warrior_moryong.dds"
}
Group ShapeData08
{
ShapeIndex 9
Model "warrior_cheongrin.gr2"
SourceSkin "warrior_cheongrin.dds"
TargetSkin "warrior_cheongrin.dds"
}
Group ShapeData09
{
ShapeIndex 10
Model "warrior_cheongrin.gr2"
SourceSkin "warrior_cheongrin.dds"
TargetSkin "warrior_geumrin.dds"
}
Group ShapeData10
{
ShapeIndex 11
Model "warrior_yongsin.GR2"
SourceSkin "warrior_yongsin.dds"
TargetSkin "warrior_yongsin.dds"
}
Group ShapeData11
{
SpecialPath "d:/ymir work/monster/wolf/"
ShapeIndex 100
Model "wolf.gr2"
SourceSkin "wolf.dds"
}
Group ShapeData12
{
SpecialPath "d:/ymir work/monster/wild_boar/"
ShapeIndex 101
Model "wild_boar.gr2"
SourceSkin "wild_boar.dds"
}
Group ShapeData13
{
SpecialPath "d:/ymir work/monster/bear/"
ShapeIndex 102
Model "bear.gr2"
SourceSkin "bear.dds"
}
Group ShapeData14
{
SpecialPath "d:/ymir work/monster/tiger/"
ShapeIndex 103
Model "tiger.gr2"
SourceSkin "tiger.dds"
}
Group ShapeData15
{
SpecialPath "d:/ymir Work/pc/warrior/"
ShapeIndex 201
Model "warrior_marry_01.gr2"
SourceSkin "warrior_marry_01.dds"
TargetSkin "warrior_marry_01.dds"
}
Group ShapeData16
{
SpecialPath "d:/ymir Work/pc/warrior/"
ShapeIndex 12
Model "warrior_4-1.GR2"
SourceSkin "warrior_4-1.dds"
TargetSkin "warrior_4-1.dds"
}
Group ShapeData17
{
SpecialPath "d:/ymir Work/pc/warrior/"
ShapeIndex 24
Model "warrior_lord.GR2"
SourceSkin "warrior_king01.dds"
TargetSkin "warrior_king01.dds"
}
Group ShapeData18
{
ShapeIndex 14
Model "warrior_nahan.gr2"
SourceSkin "warrior_nahan.dds"
TargetSkin "warrior_1-1_nahan_a.dds"
}
Group ShapeData19
{
ShapeIndex 15
Model "warrior_nahan.gr2"
SourceSkin "warrior_nahan.dds"
TargetSkin "warrior_giryung_a.dds"
}
Group ShapeData20
{
ShapeIndex 16
Model "warrior_nahan.gr2"
SourceSkin "warrior_nahan.dds"
TargetSkin "warrior_jaho_a.dds"
}
Group ShapeData21
{
ShapeIndex 17
Model "warrior_saja.gr2"
SourceSkin "warrior_saja.dds"
TargetSkin "warrior_saja_a.dds"
}
Group ShapeData22
{
ShapeIndex 18
Model "warrior_saja.gr2"
SourceSkin "warrior_saja.dds"
TargetSkin "warrior_jain_a.dds"
}
Group ShapeData23
{
ShapeIndex 19
Model "warrior_saja.gr2"
SourceSkin "warrior_saja.dds"
TargetSkin "warrior_2-3_moryong_a.DDS"
}
Group ShapeData24
{
ShapeIndex 20
Model "warrior_cheongrin.gr2"
SourceSkin "warrior_cheongrin.dds"
TargetSkin "warrior_3-1_cheongrin_a.dds"
}
Group ShapeData25
{
ShapeIndex 21
Model "warrior_cheongrin.gr2"
SourceSkin "warrior_cheongrin.dds"
TargetSkin "warrior_3-2_geumrin_a.dds"
}
Group ShapeData26
{
SpecialPath "d:/ymir Work/pc/warrior/"
ShapeIndex 25
Model "warrior_lord.GR2"
SourceSkin "warrior_king01.dds"
TargetSkin "warrior_king02.dds"
}
Group ShapeData27
{
SpecialPath "d:/ymir Work/pc/warrior/"
ShapeIndex 23
Model "warrior_4-1.GR2"
SourceSkin "warrior_4-1.dds"
TargetSkin "warrior_4_2.dds"
}
Group ShapeData28
{
ShapeIndex 26
Model "warrior_4-1.gr2"
SourceSkin "warrior_4-1.dds"
TargetSkin "warrior_4_3.dds"
}
Group ShapeData29
{
ShapeIndex 61
Model "warrior_nahan.gr2"
SourceSkin "warrior_nahan.dds"
TargetSkin "warrior_giryung_e01.dds"
}
Group ShapeData30
{
ShapeIndex 60
Model "warrior_nahan.gr2"
SourceSkin "warrior_nahan.dds"
TargetSkin "warrior_nahan_e01.dds"
}
Group ShapeData31
{
SpecialPath "d:/ymir Work/pc/warrior/"
ShapeIndex 40
Model "warrior_4-1.gr2"
SourceSkin "warrior_4-1.dds"
TargetSkin "warrior_4_4.dds"
}
Group ShapeData32
{
SpecialPath "d:/ymir Work/pc/warrior/"
ShapeIndex 32
Model "warrior_lord.GR2"
SourceSkin "warrior_king01.dds"
TargetSkin "holy_kriger_king01.dds"
}
Group ShapeData33
{
SpecialPath "d:/ymir Work/pc/warrior/"
ShapeIndex 33
Model "warrior_heaven_1.GR2"
SourceSkin "warrior_4-1.dds"
TargetSkin "warrior_4-1.dds"
}
Group ShapeData34
{
SpecialPath "d:/ymir Work/pc/warrior/"
ShapeIndex 41
Model "warrior_4-1.gr2"
SourceSkin "warrior_4-1.dds"
TargetSkin "warrior_e4_1.dds"
}
Group ShapeData35
{
ShapeIndex 27
LOCAL_Model "season1/pc/warrior/warrior_lord.GR2"
}
Group ShapeData36
{
ShapeIndex 62
Model "warrior_nahan.gr2"
SourceSkin "warrior_nahan.dds"
TargetSkin "warrior_jaho_e01.dds"
}
Group ShapeData37
{
ShapeIndex 63
Model "warrior_saja.gr2"
SourceSkin "warrior_saja.dds"
TargetSkin "warrior_saja_e01.dds"
}
Group ShapeData38
{
ShapeIndex 64
Model "warrior_saja.gr2"
SourceSkin "warrior_saja.dds"
TargetSkin "warrior_jain_e01.dds"
}
Group ShapeData39
{
ShapeIndex 65
Model "warrior_saja.gr2"
SourceSkin "warrior_saja.dds"
TargetSkin "warrior_moryong_e01.dds"
}
Group ShapeData40
{
ShapeIndex 66
Model "warrior_cheongrin.gr2"
SourceSkin "warrior_cheongrin.dds"
TargetSkin "warrior_cheongrin_e01.dds"
}
Group ShapeData41
{
ShapeIndex 67
Model "warrior_cheongrin.gr2"
SourceSkin "warrior_cheongrin.dds"
TargetSkin "warrior_geumrin_e01.dds"
}
Group ShapeData42
{
ShapeIndex 68
Model "warrior_yongsin.GR2"
SourceSkin "warrior_yongsin.dds"
TargetSkin "warrior_yongsin_e01.dds"
}
Group ShapeData43
{
SpecialPath "d:/ymir Work/pc/warrior/"
ShapeIndex 69
Model "warrior_4-1.GR2"
SourceSkin "warrior_4-1.dds"
TargetSkin "warrior_4-1_e01.dds"
}
Group ShapeData44
{
SpecialPath "d:/ymir Work/pc/warrior/"
ShapeIndex 34
Model "warrior_lord.GR2"
SourceSkin "warrior_king01.dds"
TargetSkin "warrior_king03.dds"
}
Group ShapeData45
{
SpecialPath "d:/ymir Work/pc/warrior/"
ShapeIndex 42
Model "warrior_4-1.GR2"
SourceSkin "warrior_4-1.dds"
TargetSkin "warrior_4_5.dds"
}
Group ShapeData46
{
SpecialPath "d:/ymir Work/pc/warrior/"
ShapeIndex 43
Model "warrior_4-1.GR2"
SourceSkin "warrior_4-1.dds"
TargetSkin "warrior_4_6.dds"
}
Group ShapeData47
{
SpecialPath "d:/ymir Work/pc/warrior/"
ShapeIndex 44
Model "warrior_lord.GR2"
SourceSkin "warrior_king01.dds"
TargetSkin "holy_kriger_king02.dds"
}
Group ShapeData48
{
SpecialPath "d:/ymir Work/pc/warrior/"
ShapeIndex 80
Model "kriger zombi.GR2"
SourceSkin "zombie_god.dds"
TargetSkin "zombie_god.dds"
}
Group ShapeData49
{
SpecialPath "d:/ymir Work/pc/warrior/"
ShapeIndex 45
Model "warrior_lord.GR2"
SourceSkin "warrior_king01.dds"
TargetSkin "warrior_baijin.dds"
}
Group ShapeData50
{
SpecialPath "d:/ymir Work/pc/warrior/"
ShapeIndex 46
Model "warrior_lord.GR2"
SourceSkin "warrior_king01.dds"
TargetSkin "warrior_huangjin.dds"
}
}
Group AttachingData
{
AttachingDataCount 2
Group AttachingData00
{
AttachingDataType 1
isAttaching 0
AttachingModelIndex 0
AttachingBoneName "Bip01"
CollisionType 1
SphereDataCount 1
Group SphereData00
{
Radius 40.000000
Position 0.000000 0.000000 100.000000
}
}
Group AttachingData01
{
AttachingDataType 1
isAttaching 0
AttachingModelIndex 0
AttachingBoneName "Bip01"
CollisionType 3
SphereDataCount 1
Group SphereData00
{
Radius 70.000000
Position 0.000000 0.000000 100.000000
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}
}
warrior_m.msm csak fontos lenne tudom hogy tartható meg a kék acél vért
meg fogod a smaragd vért kliens item_proto részét beteszed az item_protoba(kliens item_proto), megnézed a kék acél vért item_proto-nak a value3 értékét és azt írod a smaragd vért value3 értékéhez...és tádá
jó de kék acél vért füstöl és smaragd vértnek nem adnák füstöt és utána mit írjak be és hova mert amit be teszek szeróba tartalmaz az új 50 vérteket is
tessék itt vannak a vértek http://metin2hungary.net/index.php?topic=82879.0 (http://metin2hungary.net/index.php?topic=82879.0) ezeket tenném be kék acél vért mellé
Akkor pont fordítva csinálod, a smaragd value3 értékét másolod le és a kék acél-hoz írod...és nem fog füstölni meglátod ;)
és egészen +9 ig?
Igen, bár ugyan az +0-9-ig a value3...